search resultsc++ - GLSL - Two textures (Not mixed) - Stack Overflow
You need to bind each texture to a different texture unit, and then use
multitexture coords. It would look something like this (assuming you
already have the textures) :
stackoverflow.com/.../13660928/glsl-two-​textures-not-mixed - Cached
GLSL : common mistakes - OpenGL.org - OpenGL - The Industry ...
The above is not legal according to the GLSL ... you should not sample a
texture ... you can use the barrier to ping-pong between two regions of
the same texture ...
www.opengl.org/wiki/GLSL_:_common_​mistakes - Cached
c++ - GLSL 1.2 + Textures Non Power Of Two - Stack Overflow
GLSL - Two textures (Not mixed) 6. OpenGL extensions, how to use them
correctly in C and glsl. 2. Sending two textures to GLSL shader. 2. GLSL
Texture Mapping does ...
stackoverflow.com/questions/17688277/​glsl-1-2-textures... - Cached
Sampler (GLSL) - OpenGL.org - OpenGL - The Industry Standard ...
The names are very similar to the names of the vector types in GLSL.
Floating-point vectors do not ... the two gradients for how the texture
... Mixed texture ...
www.opengl.org/wiki/Sampler_(GLSL) - Cached
OpenSceneGraph Forum :: View topic - multiple texture mix ...
multiple texture mix with glsl ... with two texture and want to blend them
by glsl. ... I am not sure but try to use same gl_TexCoord[0] ...
forum.openscenegraph.org/​viewtopic.php?t=213 - Cached
Dev:2.6/Source/Render/TextureWorkflow - BlenderWiki
... GLSL is not going to match ... Do we need a type of texture stack, or
are mix ... color/glossy/bump usually are only influenced by one or two
textures, ...
wiki.blender.org/index.php/Dev:2.6/​Source/Render/Texture... - Cached
GLSL Core Tutorial – Texture Coordinates » Lighthouse3d.com
However texture coordinates are not ... GLSL mix function to do a linear
interpolation on the colors as seen below. The first two parameters of the
mix ...
www.lighthouse3d.com/tutorials/glsl-​core-tutorial/glsl... - Cached
[SOLVED] GLSL color mixing problem - OpenGL - GameDev.net
... GLSL color mixing problem ... day before yesterday. i wanted to mix
two texture ... I get the uniform before I bind the texture, therefore it
should not return ...
www.gamedev.net/.../579155-solved-glsl-​color-mixing-problem - Cached
NeHe Productions: GLSL: An Introduction
Textures are not directly passed to GLSL, ... Because of the fact that
these cards only support Shader Model 2.0 some features of GLSL are not
available, ...
nehe.gamedev.net/article/glsl_an_​introduction/25007 - Cached
GLSL +parallax mapping or similar - multiple textures
hello NG! i started an application using GLSL with textures. ... one
texture active at one time. That does not mean that the ... TEXTURE_2D);
glUniform1i('heightMap', 2);
objectmix.com/graphics/136488-​glsl...multiple-textures.html - Cached
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